Website:https://www.tees.ac.uk/animexconference/index.cfm
Contact Person - Katherine OConnor
Event inquiry /Organizer email address - animex-conf@tees.ac.uk
Organized by: Animex International Festival of Animation, Games and VFX
Topic Covered: Arts, Creativity, Film studies, Culture, Discourse, Philosophy, Psychology
Venue: Middlesbrough , UK
The Animex Research Conference is the latest addition to the Animex family and brings students and practitioners together from across the animation, games and VFX landscape to share their research. We are seeking proposals for a variety of formats from animation, games and VFX. All related proposals will be considered but we encourage you to consider the following topics: game and animation theory gesture recognition and motion analysis graph and network visualisation inclusive, interactive, participatory, and immersive approaches information visualisation machine learning and AI in animation and games motion capture and retargeting motion in sports and rehabilitation systems multimodal interaction: haptics, sound, etc physics-based animation procedural approaches and behavioural simulation real-time animation real-time simulation serious games and Industrial applications social agents and avatars user experience and interface virtual humans and autonomous actors virtual production visualisation, virtual reality and augmented reality We are accepting proposals for individual 20-minute conference presentations, round table discussions, poster presentations and works-in-progress aimed at PhD students and early career researchers. 20-minute conference papers: 300-word abstract and 100-word biographical statement roundtables, proposals should be less than 500-words with a description of the roundtable. Duration is 80 minutes.